It’s September 1, 1986. You take on the role of forty-something Meredith Weiss, who returns from the big city to her quiet hometown. She exchanges her busy career at a software company to fill in for her dad, the local mail carrier.
During her two-week stay in beautiful Providence Oaks, Oregon, she runs into a few familiar faces as well as plenty of new folk. As Meredith, you get to decide who to talk to, who to befriend and perhaps even start a romantic relationship with.
Whatever happens, at the end of her stint she’ll have to make up her mind: return to her demanding job in the big city, or stay in the town she grew up in?
“On paper, the upcoming Lake doesn’t exactly read like a nonstop thrill ride. But what it lacks in action it more than makes up for in its immersive environment. Puttering around in the mail truck, players get to soak in the richly detailed landscape of Providence Oaks, a town that doesn’t actually exist but which longtime Oregonians will swear they’ve been to before: lumber stacked next to an aging pick-up parked off-road; an over-large roadside diner with just one or two four doors in the parking lot; a campfire next to a body of water surrounded by slouching pine.” – Willamette Week